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Group 26_edited_edited

Digital banking MACH

 

Preparation of remote exercise for job application at MACH. A redesign was sought that would help users who suffered from cancellation of subscriptions due to not recharging their card. The development of the project had to be carried out in 2 days.

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  • Process based on design thinking

  • Development and application of interviews + systematization of discoveries

  • Review of international references

  • User persona and costumer journey map (initial and proposed solution)

  • Taskflows and wireframes

  • Prototype proposals in Figma

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Client: MACH

Year : 2021

Design by: Isidora Escobar (UX/UI)

The challenge

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As part of the company's UX designer selection process, I developed a proposal to improve current features.

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The challenge was aimed at reducing the cancellation rate of online subscriptions for users of the MACH digital card who forgot to top up their card.

The process

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Following a process based on design thinking, I took on this challenge using methodologies focused on empathizing, defining, ideating, prototyping and testing.

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Being a short process, only 2 days, I had to simplify the processes and steps to follow. For user research, I conducted 3 interviews with MACH card users. The questions sought to delve into 4 areas: the general experience with the card, the money loading process, the subscription/cancellation relationship, and ideas for possible solutions.

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With that basic information, I was able to define a user person, based on whom I built the journey maps for both the initial and the final proposal.

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I also reviewed and studied international cases, to finally arrive at 3 proposal options.

Results

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For the final result, I created 3 possible paths, based on different systems, due to time, I was not able to do final tests, but I did define in the proposal how I would implement them.

Open to remote work worldwide

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